The MOH Experience is a set of single player and multiplayer videos that EA has put together to show gamers what MoH Tier1 is all about. Remember, the game releases on October 12th. There are quite a few gametypes in MoH: Tier1. We already know of a few. There's a basic Team death match style mode called called Team Assault. Combat Mission is similar to BFBC2 fave RUSH. Sector Control, which is like a CoD4 favorite domination and Objective Raid which is similar to CoD's S&D. The latter should catch the imagination of competitive players. 1. Fallen Angel
Ok who in aXe is playing the beta, and what do u think about it?
LuMbErJaCk, 4 out of 5 so far
sky and i have played it. sky has some reservevations i quite like it,especially assault mode but i can see some problems that a good mod comunity could solve. i.e all guns kill at range even pistols, no limit on the number of snipers per team and you can spawn at your base or at the front line. i like this but it does lead to alot of deaths as you spawn right in the action. there are invisible walls that stop you climbing i would like to see some of them removed. not much recoil which i like. i like the fact that if you die but shoot an opponant before you die he die also i always thought it unfair if you both shot that because one got his bullet in first the others didn't count. no prone. but you can toggle crouch/upright without having to hold down the key all the time.
there's a random no sway bug, only seen it as a sniper but it's awesome. no doubt the cheats will find out how to turn it on permenantly. "Combat Mission" is ok, a cross between FC Assault and CoD Sabotage. "Sector Control" is CoD Domination but the demo map is small like Killhouse, go and try to play Domination in Killhouse on a 24 player server No visible ping but very apparent kill lag (both as killed and killer), glitchy rocks like FC (can be seen but not killed or can't be seen and can kill). No prone and no sprint+sidestep like BF:BC2. CAN turn off music and annoying voiceover. Voiceover made for Pipo and Seabiscuit "to the west, NO the other west"
Yesterday the game was out and i try it but i'm not surprised .... don't like it. Far Cry 1.6 & Cod4 is Ok for now
Wait for the multiplayer, it will be out officially in Europe at October the 15th, than judge again. The multiplayer beta was not bad at all, so I have good hopes I will love the final release, especially when they have used the info from the beta in the 1st patch. Singleplayer can never be representative for what we need; MP
I've been playing MoH MP since saturday and I'm loving it less ranks & perks to worry about, pretty good HD, the no sway from the beta is fixed and a good mix of game types, only 1 vehicle a small scout tank that even snipers can take out with C4 and of course "combat mission", a linear, objective based game type :lol: full public servers are hectic but smaller 5v5 to 8v8 games are good, scenery is afganistan so it ain't that pretty but it looks better than iraq and level of destructability is reasonable, not gimicky. For those who are going to try it add W4sted & Lumberj4ck to your friends list (I'm retiring Sky, I fancy being permanantly W4sted)
(I'm retiring Sky, I fancy being permanantly W4sted)
You'll be always known as Sky, like NoBody will always be LuMbErJaCk end B.laMer will always be H2o. Apart from that I fully agree with you about MoH, the game looks very nice, plays really smooth, some maps being ruled by snipers who are going for the kills instead of planting/defusing but that happens in every game. It has a really good potention for team/clanwars, we should have more players for this game to set up a competitive team. I'm sure even the bongster will give it a 4 out of 5 when he tries the full game ;D